Helena Bjeletich

Game Developer & Tools Programmer

I build games, developer tools, and immersive experiences using game engines and emerging technologies. Currently a Senior studying Arts and Entertainment Technologies at UT Austin, with a focus on technical development and XR.

About Me

I'm a technical game developer specializing in tools programming, VR/XR development, and interactive systems. My work ranges from building developer tools at Aristocrat R&D to creating educational STEM exhibits at the Texas Advanced Computing Center.

Languages

C#, JavaScript, Python

Engines

Unity (2D/3D/VR), Unreal Engine

Tools

Git, TouchDesigner, Arduino, Captury, Adobe Suite

What I Do

Let's Connect

Interested in collaborating or learning more about my work? I'd love to hear from you.