Programming games and developer tools in Unity and Unreal Engine
2D top-down RPG with dialogue systems, quest tracking, inventory management, and combat mechanics. Featured in UT's SDCT Elevate Showcase.
Lead programmer for a Unity-based wellness app featuring scheduling, journaling, and task management tracking with modular data architecture.
Rapidly prototyped a couch co-op puzzle platformer
A 2D classic solitaire game built for my mother.
Check out my GitHub for open-source projects, code samples, and technical explorations. More repositories coming soon!
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