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A Unity toolkit that transforms motion capture into an accessible input system — enabling developers to build motion-controlled games in hours instead of weeks.
A VR installation using immersion to translate the lived experience of PTSD — inviting friends and family to feel what their loved ones feel.
VR experience featuring 2,000 banned books, allowing them to find new life amidst controversy. Exhibited at Currents New Media Festival in June 2025.
A motion-captured jazz fusion experience where audience members pick up paper mache instruments and 'play' them by moving through space.
An interactive light and sound installation on the 4th floor exit bridge of UT's Doty Fine Arts Building. Featured at AET Amplify 2026.
A VR experience exploring loss of childhood innocence and escapism through a surreal landscape. Featured at UT SDCT Audio Pixel Collider Showcase.
An Arduino-powered physical vault game where players follow careful steps to steal a diamond without triggering a bomb. Featured at UT SDCT Inside Out Showcase.