A motion-tracked cooking game where physical actions in a real kitchen translate to digital gameplay. Two teams race to complete pies using Arduino-powered stations and motion capture.
A prototype of a wellness app featuring responsive UI, interactive animations, a priority-based task management system, and mockups for journaling and scheduling.
A couch co-op puzzle platformer about fixing the past to save the future. Featured at UT SDCT Audio Pixel Collider Showcase.
A multi-variant solitaire framework with Klondike, Spider, and TriPeaks modes — and personalized decks designed by my siblings.
A 2D top-down RPG featuring dialogue systems, quest tracking, inventory management, and combat mechanics. Featured at UT SDCT Elevate Showcase.